Taking an action RPG direction would be a wild change forGrand Theft Auto 6, but it’s also worth giving some consideration. With how long players have been waiting forGrand Theft Auto 6, it wouldn’t be surprising if the developers tried something new with the formula. An RPG-styled approach may feel worlds away from the chaotic environment of theGrand Theft Autogames, but a few RPG-like elements are not out of the realm of possibility. In fact, they could end up helping to setGrand Theft Auto 6apart from past entries.
With allegedgame delays attributed toGTA 6, its release can be reasonably argued to be one of the most anticipated video game launches in recent memory. Even with almost 13 years passing since the last game,Grand Theft Autois still a name that commands attention. Rockstar’s flagship franchise has maintained momentum, both with frequent updates toGTA Onlineas well as the wildly successfulRed Dead Redemption 2from the same company. AsGrand Theft Auto 6’s release draws closer, all news about the game will be under a microscope, so anything new thatGrand Theft Auto 6can provide will be important.
Grand Theft Auto 6 Could Make a Daring Turn Into Action RPG Territory
GTA 6 Could Give its Protagonists Individual Skills and Stats
RPG elements would be a newfeature forGrand Theft Auto 6for sure, and one that could be implemented in a few different ways. One route that could be worth pursuing is skills and traits that players develop over the course of the game. These would need to be reliably useful abilities, but not absolutely necessary. For instance, players could unlock the ability to ensure that car alarms never go off when they break in, or gain immunity to explosions from their own weapons. This could give players plenty of tools to play around with, especially over multiple playthroughs.
A new iteration ofGrand Theft Auto Onlinecould offer even more freedom with its characters' skills and stats.
Players Could Have More Impact on GTA 6’s Story
Stats and skills aren’t the only wayGTA 6could transform.Grand Theft Auto 6’s storycould give players some serious opportunities to make decisions that will affect the game world in significant ways. Some missions could have multiple paths, with the potential for different rewards and outcomes. There could even be a few missions that could give the player options that would have far-reaching consequences in the story.Grand Theft Auto Onlinehas a prominent roleplaying community who love to create stories for their own characters;GTA 6could tap into that by giving its protagonists more important decisions than ever before.
Grand Theft Auto Has Previously Featured Some RPG-like Elements
The best part of this action RPG concept is that it’s not completely out of nowhere.Grand Theft Auto 5’s three protagonistsall had stats that started at different values, and players could improve them by doing related actions. Likewise,Grand Theft Auto 4had some questlines with multiple endings, including the final mission itself.Grand Theft Auto Onlinewouldn’t necessarily have to start from scratch by becoming an action RPG either. In several cases, it can expand on some experiments from past games. While a few new ideas would still be necessary,Grand Theft Auto 6could arguably make a rather smooth genre transition.
An action RPG approach is a surprisingly rational direction forGrand Theft Auto 6to take. If it does go this route, afutureGrand Theft Auto 6trailerwould probably help to spell out the new features. After all, while the series has flirted with roleplaying elements in the past, it hasn’t gone all in on them yet. If it does, the end result would be aGrand Theft Autounlike any other. The question is whetherGrand Theft Auto 6’s developers are willing to make that leap.