Summary

Bandai Namco has released theTekken 8Season 2 update, making Anna Williams available for players on each platform’s store. In addition to the paid DLC, this hugeTekken 8update also introduces new content to the game’s shop, special deals, changes to ranked matches, and plenty of other adjustments in several areas of the game.

Tekken 8is the latest entry in the popular fightinggame franchise. Since its release, Bandai Namco has launched various updates, introducing balance adjustments and adding new content. Season 2 generated a bit of controversy before its release due to the addition of chip damage to throw breaks, something the community didn’t like much. Many players were frustrated with this announcement, arguing that it contradicted promises of more defensive options in Season 2, prompting the developer to backpedal on this decision. Now, the new update is already available for players.

Tekken 8 Tag Page Cover Art

Bandai Namco has released the Season 2 update,adding Anna Williams toTekken 8. In addition to this, theTekkenFight Pass – Round 5 – has been added to the shop, allowing players to complete missions to earn various items. Moreover, players can acquire the avatar skin “Anna” at a 75% discount for a limited time.

The update has made significantchanges toTekken 8’s multiplayerto improve the matchmaking system, ensuring players face others with similar skill levels by removing Tekken Prowess-based matchmaking. Now, the game considers the rank of the character currently in use and the player’s highest rank among their pool of characters. The patch also brings adjustments to sub-character rank inheritance and search criteria, aiming for more balanced encounters and preventing players from facing opponents outside the selected ranges.

Additionally, Bandai Namco has introduced eight new ranks after “Destruction God,” and all ranks have been reset with the start of Season 2. Changes have also been made to how many points players earn for a win: they will now obtain more if their opponent is of a higher rank and lose more if their opponent is of a lower rank. The patch also brings changes to Quick Matches and Practice mode and adds a V-Sync setting on PS5 and Xbox Series X|S.

In addition to the chip damage controversy,Tekken 8also faced criticism for Anna Williams’ new look. This time, the director clapped back at fans, calling their comments “unconstructive” and “pointless.” Even though Anna’s design received some criticism, she was also praised by fans who found the new look very appealing. Now, fans can dive intoTekken 8Season 2 and explore the new changes and content.

Downloadable Content (Paid DLC)

*Playable Character “Anna Williams”

The character “Anna” will be available on each platform store starting from the following dates:

– [CEST] Tuesday, April 1st at around 1:00 AM

– [PDT] Monday, March 31st at around 4:00 PM

Note:

Early access (72 hours) is available by purchasing one of the following bundles released on the above date:

– “TEKKEN 8 Season 2 Character & Stage Pass”

– “TEKKEN 8 Season 2 Character Pass”

For those who do not own the base game of “TEKKEN 8”:

– “TEKKEN 8 Season 2 Ultimate Edition”

– “TEKKEN 8 Season 2 Deluxe Edition”

– [CEST] Friday, April 4th at around 1:00 AM

– [PDT] Thursday, April 3rd at around 4:00 PM

General access becomes available by purchasing the “Anna” downloadable content released on the above date.

#“TEKKEN SHOP”

*Added “TEKKEN FIGHT PASS -ROUND 5-“

– Complete missions during the period to level up and earn various items

– “PREMIUM” grants more items than “FREE”

– “FREE” allows up to 100 TEKKEN COINS to be earned

– In addition to the 100 coins from “FREE,” “PREMIUM” grants up to 600 more, for a total of 700 TEKKEN COINS

*Added Avatar Skin “Anna”

– An avatar skin usable in “TEKKEN FIGHT LOUNGE”

– To celebrate Anna’s release, it is available at a limited-time sale price of 75% OFF (100 TEKKEN COINS)

*“TEKKEN SPECIAL DEAL” Event Held

– Selected items are available at special prices during the event

#“TEKKEN FIGHT LOUNGE”

*Five Special Ghosts Appearing with Obtainable Character Panels

– Talk to and defeat them to obtain one character panel each

– Character panels are fan art works submitted through the “TEKKEN FANDOM Campaign”

– Special Ghosts will appear in the lobby until the next update scheduled for May

– They will be replaced with new Special Ghosts in the next update

#“TEKKEN BALL”

– Adjusted ball return behavior for certain moves in “TEKKEN BALL” mode

#“RANKED MATCH”

[① Matching has been changed so that players can battle others with a closer skill level]

*Matchmaking System Changes in Ranked Match

– Matchmaking based on “Tekken Prowess” has been removed

– Matchmaking now considers the rank of the character currently in use and the player’s highest rank among all used characters

*Sub-Character Rank Inheritance System Adjustments

– Changed the timing and target rank for sub-character rank inheritance

– When the highest reached rank among all characters is updated, rank inheritance will be applied

*Search Criteria Changes

– Added “Same Rank Only” to Rank Restrictions

– Changed “±1 Preferred”, “±2 Preferred”, and “±3 Preferred” to “±1 or lower”, “±2 or lower”, and “±3 or lower”

Note: These changes make it less likely to match with opponents whose rank is outside the selected range

*New Ranks Added Beyond “Destruction God”

– Eight new ranks added after “Destruction God”:

God of Destruction I / II / III / IV / V / VI / VII / ∞ (Ouroboros)

The difficulty of ranking up increases significantly in the ranks beyond “Destruction God”

*Rank Reset Implemented

– At the start of Season 2, ranks are determined based on the highest rank achieved in Season 1

– Special Titles will be awarded based on the highest rank achieved in Season 1 as part of the rank reset process

[② The following changes have been made to create a more competitive and satisfying point system]

*Point Gain/Loss System Adjustments

– The higher your opponent’s rank, the more points you earn for a win

– The lower your opponent’s rank, the more points you lose for a defeat

You: “Fujin” (Rank 21) vs Opponent: “Battle Ruler” (Rank 20)

Win: +720pt / Loss: -1280pt

You: “Fujin” (Rank 21) vs Opponent: “Fujin” (Rank 21)

Win: +1000pt / Loss: -1000pt

You: “Fujin” (Rank 21) vs Opponent: “Raijin” (Rank 22)

Win: +1280pt / Loss: -720pt

– Promotion bonus points are now only awarded once upon reaching a new highest rank

– The system that caused a significant point drop after 3 consecutive losses has been removed

– The win streak bonus system has been adjusted:

  • Bonus points for win streaks are now only available up to “Tenryu” (Rank 17)

  • For ranks “Tenryu” and below, bonus points start applying after 3 consecutive wins

  • For ranks “Tenryu” and below, the more wins in a row, the greater the additional points earned

#“QUICK MATCH”

*Added “Rank Restriction” Option to Search Criteria

– Now possible to choose from:

”Same Rank Only” / “±1 or lower” / “±2 or lower” / “±3 or lower” / “No Restriction”

#“RANKED MATCH”, “QUICK MATCH”, “VERSUS”, “PLAYER MATCH”

*Added “In-Battle Status”

– Now displays combo count and combo damage in actual battles, just like in “Practice” mode

– New indicators added: “PUNISH”, “CLEAN”, “COUNTER”, “TORNADO”

– To turn the display OFF, go to OPTIONS > “Screen Settings” > “In-Battle Status Settings” > toggle ON/OFF

– In “PRACTICE” and “MY REPLAY & TIPS”, you can toggle it from the “Display Settings” in the pause menu

– In line with Season 2’s balance adjustment direction of “more accessible and clearer battles,” key elements from the fast-paced exchanges have been selected and visualized during matches

– This feature is designed not only for players, but also to help spectators and commentators better understand and follow what’s happening in battle

#“PRACTICE”

*Added a Special Practice-Only Stage

– A practice-only stage with a wall distance of approximately 500m is now available

– Select “Practice Stage” under “Restart Settings” and press [Touchpad/View button/V] + [×/A/J] (normal restart method) to switch to the practice stage

– you’re able to also switch to the practice stage by pressing [Touchpad/View button/V] + [↑]

– To return to the original stage after switching with [Touchpad/View button/V] + [↑], press [Touchpad/View button/V] + [×/A/J]

*New Items Added to the Reversal Move List

– The following CPU actions can now be set:

Heat Burst / Heat Burst (Cancel) / Standing Block / Crouching Block

Low Parry / Dash / Back Dash / Sidestep (Into Background)

Side Walk (Into Background) / Sidestep (Into Foreground) / Side Walk (Into Foreground)

*Added “Action After Ukemi” to Practice Settings

– The following CPU actions can now be set after a tech roll:

Standing / Standing Block / Stand and Approach / Crouching

Crouching Block / Crouch and Follow / Block All / Random Block

Jump / Mimic / Sidestep (Left) / Sidestep (Right) / Side Walk (Left)

Side Walk (Right) / Back Dash/Move (Auto-switch) / Punish

– Combining with reversal settings allows configurations like “attack after tech roll” or “sidestep after tech roll”

– From side tech rolls, CPU performs reversals from crouching; from back tech rolls, from standing

*Added “Move (Auto-switch)” to “Action After a Hit or Block” and “Action After Ukemi”

– The following five movements cycle in sequence:

Sidestep (Left) > Sidestep (Right) > Side Walk (Left) > Side Walk (Right) > Back Dash

This makes it easier to test which direction your moves can be evaded.

#“OPTIONS”

*Added “V-Sync” Setting

– “V-Sync” settings are now available on PS5 and Xbox Series X|S

– Can be toggled ON/OFF via Options > Graphics Settings > V-Sync

– V-Sync is a feature that prevents screen tearing when images are displayed

– Turning it OFF slightly improves the response time between key input and character action

– When OFF, minor screen tearing may occur, but it does not affect gameplay progression

– V-Sync settings have been available on the Steam version since ver.2.00.01 and earlier

Preset 1: All settings ON (same as previous “Preset”)

Preset 2: “Disable Intro/Outro Skipping” and “V-Sync” are OFF

Preset 3: Only “V-Sync” is OFF

Custom: Each item can be customized freely

– For Steam users, V-Sync behavior in tournament settings may differ from v1.13, so please check your settings again.

#“LEADERBOARDS”

– Season 1 leaderboards have been reset

– Online ranking data from Season 2 is now viewable

Note: Future updates may allow viewing of Season 1 leaderboards

#“PLAY DATA”

*Now Reflects Season 2 Stats

– Season 1 stats have been reset in the following categories:

BATTLE (ONLINE), OTHER (ONLINE section only), PLAYSTATS, CHARACTER DATA (ONLINE)

– Newly accumulated stats from Season 2 are now displayed

Note: Future updates may allow access to some Season 1 play data

#“Playable Characters”

*Character Move Behavior Fixes and Balance Adjustments

Please check the article at the following URLs for details on the fixes and adjustments: