Summary
A newSubnautica 2dev vlog finally gives fans an early look at the sequel’s gameplay, which includes a glimpse at a few features like updated base building mechanics and new tools, while also teasing a few of the game’s new environments. The vlog also confirms thatSubnautica 2is still planned to enter early access later this year, although fans have yet to receive an exact date for when they’ll be able to dive into this new alien world themselves.
Subnauticafans got some big news regarding the greatly-anticipated sequel to the sci-fi underwater exploration game last year, withSubnautica 2showing off its first teaser trailerand revealing some of its new features on its official Steam page. For the first time in the series, players will be able to play together and explore a totally new alien planet filled with new environments, stories, and dangers. Multiplayer won’t be the only way to engage withSubnautica 2, though, and solo players will have the option to explore and survive by themselves.
Half a year after its teaser trailer dropped, fans have finally gotten a better look atSubnautica 2’s moment-to-moment gameplay. In the newSubnautica 2dev vlog, Design Lead Anthony Gallegos discusses the team’s plans to bring the game into early access later this year, inviting players everywhere to get started on the journey early. Although not too much of the game’s environments were shown, fans did get a better look at the in-game visuals, as well as some curious updates to familiar features.Base building appears to have greatly evolved inSubnautica 2, with several new pieces teased such as support pillars, superconducting foundations, and new compartments which will allow builders to fine-tune their base designs and be more creative than ever before.
Subnautica 2 Will Evolve Some Familiar Mechanics in Surprising Ways
The video also gave fans a look at some of the game’s tools in action. Familiar items like the scanner appear to have taken on additional functions, with the new scanner featuring some kind of radar which may help players locate materials or scannable objects more easily amongSubnautica 2’s large map. Resources themselves also appear to work a little differently this time around. It looks like the sequel will be doing away with breakable rocks that drop different materials based on chance in favor of resource-specific nodes which can be collected by hand. Further, a brief part of the video shows the player with 0.71 titanium in their inventory, possibly suggesting the sequel will rework the inventory system and feature resource meters instead.
Another section of the video also shows off some strange alien slime which, according to the in-game PDA, can be consumed in some way to adopt useful genetic material, which is clearly a hint at thegenetic modification mechanic that was previously confirmed forSubnautica 2. The vlog also gave fans a glimpse at some of the new creatures' behaviors, as well as a very brief look at the model of what appears to be another new leviathan.