While Insomniac’sMarvel’s Wolverine, Arkane’sMarvel’s Blade, EA Motive’s Iron Man game, and Cliffhanger’s Black Panther game are all examples of upcoming solo Marvel games, Marvel’s most novel upcoming project is surely Skydance’sMarvel 1943: Rise of Hydra. Forgoing the simple concept of a Captain America game or a Black Panther game—the latter of which already being in development anyhow—it will be highly fascinating to see what is in store with regards to how gameplay will look between each ofMarvel 1943: Rise of Hydra’s four characters: Steve Rogers, Gabriel Jones, Azzuri, and Nanali.

It’s been made abundantly clear in two cinematic trailers thus far thatMarvel 1943: Rise of Hydrawill be a visual and graphical powerhouse, especially regarding its exquisite facial capture rendering the game in life-like fidelity. If successful or received well, it’s possible thatMarvel 1943will be the first of many ensembles, especially with an X-Men game from Insomniac potentially in the works. However, howMarvel 1943: Rise of Hydra’s gameplay takes shape and how the game is generally received will probably set the tone for how such single-player ensembles may be perceived and judged going forward.

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Rumored to be an ensemble game long before it was officially announced, a prevailing guess was that it was going to turn out to be a Fantastic Four game.Marvel 1943: Rise of Hydra’s chosen group is much more unprecedented, though, as it intends to juggle four characters with varying degrees of popularity, familiarity, and ability. Indeed,Marvel 1943’s biggest hurdle on paper would be to somehow design Gabriel Jones and Nanaliso that they are as exciting and engaging to play as either Captain America or Black Panther.

HavingMarvel 1943swap between Captain America and Black Panther alone might’ve been phenomenal, but Skydance has elected to include two characters whose stories and gameplay have impossible standards to meet when there could realistically be a considerable backslideswapping from Cap to Gabe or Panther to Nanali. Gabe and Nanali’s roles in the story must be tremendously large if they’re playable characters.

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But, even if their stories and development are far greater than the super-powered characters they align with, that might not be enough to carry them through the game if whatever their gameplay encompasses doesn’t somehow sustain itself amidst shield-tossing and rooftop-scaling. This is the issue that any Marvel ensemble will face, too, as characters are balanced against one another.

The Age of Marvel Ensembles May Be Beckoned by 1943: Rise of Hydra

One silver lining toMarvel 1943is that Gabriel Jones and Nanali will likely offer a foundation to the game that tones down the fantastical nature of typical superhero stories, which may be perfect asMarvel 1943’s titular era should undoubtedly lack a vast pantheon of costumed characters anyhow.Marvel 1943’s titular era and set dressing amid World War 2will be its backbones in terms of atmosphere and aesthetics, and Gabe and Nanali’s perspectives should hope to provide context that Captain America and Black Panther’s don’t.

It’s also not inconceivable to consider how future single-player ensembles might wield different characters in a modern-day setting. It’s far more likely thatan ensemble such as X-Men may have a full cast of playable mutantsrather than a couple of mutants and a couple of regular humans, of course, and yetMarvel 1943: Rise of Hydramay hopefully prove that the latter approach is equally tantalizing in gameplay and narrative.

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