As the Galactic War continues to rage on,Helldivers 2still seems to have quite a long life ahead of itself. Although the game’s future already looks bright,Helldivers 2may still want to consider experimenting with different game modes, given how this could help the game flourish long after the Galactic War comes to an end.
ConsideringHelldivers 2’s highly praised, fluid gunplay, not experimenting with new game modes would arguably be a missed opportunity for the hit co-op horde shooter. To get things started and begin experimenting with new game modes,future updates forHelldivers 2could take inspiration from a recently discovered bug that allows certain weapons to have infinite ammo. Since players seemed to have enjoyed this happy little accident, turning it into a new game mode seems like it could be a natural recipe for success.
Helldivers 2 Has the Perfect Blueprint for a Fun New Game Mode
Following the release ofHelldivers 2’snew Borderline Justice premium Warbondand recent hotfixes, several technical issues have arisen in the game. One of these new bugs discovered allows players to have infinite ammo inHelldivers 2for theLAS-16 Sickle,Las-5 Scythe, andLAS-7 DaggerLaser weapons by interrupting their reload at a precise moment.
Players who want to get in on the fun of this bug should act fast, as an update forHelldivers 2that fixes this bug is likely to arrive soon. However, while fixing this bug is necessary for maintaining the balance inHelldivers 2’s immersive Galactic War, turning it into a permanent feature and extending it to all weapon types could make for a fun new game mode.
Players who enjoy this bug should try theARC-12 Blitzerprimary or theARC-3 Arc Throwersupport weapon, since these weapons naturally have infinite ammo. The LAS-17 Double-Edge Sickle primary weapon also has infinite ammo, though it periodically deals friendly fire as the weapon builds up heat.
Helldivers 2’s Infinite Ammo Bug Should Inspire a New Game Mode
While havinginfinite ammo inHelldivers 2may sound like something that could trivialize the game’s difficulty, creating an entirely new game mode could allow this bug/feature to exist in a balanced environment that both new and hardcore players could enjoy. One way to implement this could be for players to have the benefit of infinite ammo by default, but the enemies within this game mode could be more plentiful and/or deadlier. This way, the balancing scales would be tipped on both sides to takeHelldivers 2’s on-brand cinematic chaos to the next level. This kind of game mode could allow weapons like the GP-31 Ultimatum to truly shine since it’s otherwise held back by its limited ammo capacity.
Another wayHelldivers 2could introduce a new game mode where players could have infinite ammo is through fully customizable games, where players could have control over difficulty and mission parameters, such as being able to set the time of day, intensity of weather hazards, players' and enemies' health and damage modifiers, ammo quantity, etc. This kind of approach could be a useful testing environment for players to practice withunique weapons and stratagem loadoutsbefore bringing them into a live mission in the Galactic War, where failure counts against a planet’s liberation progress.
Helldivers 2’s Co-Op Mechanics and Gunplay Are Begging for New Game Modes
Even beyond adding a new game mode where players have infinite ammo, there are arguably infinite possibilities forHelldivers 2to explore when it comes to custom game modes. Given the game’s highly praised shooter mechanics, even aPvP game mode inHelldivers 2could be a surprise hit among fans. Overall, while it might pull players away from contributing to the ongoing Galactic War,Helldivers 2’s co-op shenanigans, fluid gunplay, and theatric chaos seem like the perfect foundation for a variety of new custom game modes.