Summary

Hello Games just released a new April 2025 update forNo Man’s Sky, sticking to its promise of making the huge sci-fi universe better. ThisNo Man’s Skyupdate skips big gameplay additions and instead targets a pile of bugs players have been reporting.

No Man’s Skycame out in 2016 and faced a rough start as many gamers weren’t happy with how shallow the universe felt back then. Over the years, though, Hello Games keptpushing outNo Man’s Skyupdates, fixing things up and adding a ton of new content to improve the game. Just last month, it launched the Relics update, bringing a new fossil collection and display system. Players can now dig up bones from planetary sites, piece together full skeletons on decorative stands, and trade or sell the finished displays. That update also started the Relics expedition, handing out special rewards like the skeletal companion, Living Stone jetpack, and Basilisk Crown staff.

No Man’s Sky Tag Page Cover Art

Hello Games just launched Update 5.63, which is all aboutfixing bugs inNo Man’s Skyand smoothing out the gameplay experience. This update tackles a bunch of problems, like long load times when landing on planets, and a crash that could hit while using the mining laser in an exocraft. It also sorts out a multiplayer glitch with a wandering NPC and fixes a bug that could drop players into invalid locations when joining multiplayer sessions in RGBP systems.

No Man’s Sky Update 5.63 Brings Several Bug Fixes

A big chunk of this patch focuses on fossil stuff from theNo Man’s SkyRelics update. The team fixed several issues with fossil decorations, including missing pick-up icons, models vanishing when moved or copied, and fossil items showing up as tradable by mistake. Players also got fixes for missing text, markers appearing in the wrong places, and VR display troubles tied to the fossil system. On top of that, the update makes fossil exhibits more stable in multiplayer, so creations stay solid across sessions and platforms.

Outside the fossil fixes, this update helps Abandoned Mode by correcting a bug that kept key tech, like the Atlantid Drive, from showing up in Research Stations. It also fixes a rare block in the In Stellar Multitudes mission and corrects various UI and catalogue display errors. Texture streaming on PS4 has been improved, and the team handled multiple crash issues - everything from warping to generating settlements - to boost stability overall. With this patch, Hello Games keeps working to refineNo Man’s Sky’s newer systems while keeping the massive universe reliable.

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A Group of Players on a Mountain in No Man’s Sky

The Player on a Planet With a Ship and Building in the Distance

Flying Through an Asteroid Field in No Man’s Sky

A Cruiser in Space From No Man’s Sky