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Last Epoch’sendgame is extensive, and it has a number of mechanics that are exclusive to it. One such mechanic involves the Blessings from the Monoliths of Fate, and they can be crucial when it comes to building your character.
As you’re flying through the timelines, you’ll eventually unlock a Blessing or two. They’re great for padding out your stats inLast Epoch,but if you truly want to min-max your character orhunt specific items, you’ll want to have all the right Blessings active.
What are Monolith Blessings
When you defeat the boss of a timeline, you’ll get to pick between three Monolith Blessings, whichprovide passive effects to your character regardless of where they are. That means you’ll enjoy the effects of those Blessings even if you aren’t mapping a Monolith.
You can equip one Blessing for every timeline you’ve completed, and each timeline has a specific pool of Blessings. If you want a specific Blessing from a specific timeline, then you canvisit one of the Chronokeepers at the End of Time —specifically, the one near the bridge leading to the Fall of the Outcasts monolith.
Much like how you wouldrespec your passives, you can respec your Blessings from the Chronokeeper at any time, provided you have enough Gold. However, you can only choose from Blessings that have already been offered to you before after successful timeline runs. If you want to unlock more, you need to conquer a timeline again and hope that you get a new set of Blessings.
Pride of the Rebellion
Sight of the Outcasts
Memory of the Living
Increased Glyph drop rate
Increased Rune drop rate
Increased Unique item drop rate
Increased Gold drop rate
Increased Helm drop rate
Grip of the Lance
Increased Gloves drop rate
Right of the Conquest
Increased Boots drop rate
Increased Shield drop rate
Increased Relic drop rate
Increased Ring drop rate
Vision of the Aurora
Increased Amulet drop rate
Might of the Siege
Increased Belt drop rate
Increased Quiver drop rate
Shadow of the Eclipse
+% Throwing Damage leeched as Health
+Chance to Ignite on Hit
Hunger of the Void
+% Spell Damage leeched as Health
Strength of the Mountain
+Health gained on Block
+Ward Gain on Kill and +Ward Decay Threshold
Thirst of the Sun
Increased leech rate
Increased Wand drop rate
Savior of the North
Increased Scepter drop rate
Increased 2H Staff drop rate
Enmity of the Clans
Increased 1H Sword drop rate
Ambition of the Empire
Increased 2H Sword drop rate
Increased 1H Axe drop rate
Favor of the Wengari
Increased 2H Axe drop rate
Increased 1H Mace drop rate
Increased 2H Mace drop rate
Increased 2H Spear drop rate
Vigilance of the Damned
Increased Bow drop rate
Increased Dagger drop rate
Light of the Moon
Rhythm of the Tide
Increased health regeneration
Resonance of the Sea
+Ward per Second
Mysteries of the Deep
Cruelty of the Meruna
+Chance to Shock on Hit
Weight of the Abyss
Crash of the Waves
Trance of the Sirens
+Chance to Gain Ward on Hit
Grace of Water
Gain Ward on Potion Use and +Ward Decay Threshold
If you’relooking for Unique items, keep in mind that there are many that drop exclusively from bosses.
Hope of the Beginning
Safety of the Labyrinth
Remnants of the Living
Increased 2H Spear Shard drop rate
Inevitability of the Void
Increased 2H Staff Shard drop rate
Rot of the World
Boon of the Scarab
Despair of the Empire
+Chance to Bleed on Hit
+Chance to Poison on Hit
+Melee damage leeched as Health
+All Resistances for minions
+Chance to Slow on Hit
+Chance to Apply Frostbite on Hit
+Freeze rate per stack of Chill
Fury of the North
+Chance to Chill on Hit
Increased Block Chance and Block Effectiveness
Bulwark of the Tundra
Heart of the Caldera
+Chance to Apply Frailty on Hit
Increased minion damage
Increased stun duration
+Armor while channeling
Temple of the Mind
Bastion of the Heart
Comfort of the End
Remnants of the Elders