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The Last of Us Part 2was already a technical marvel when it first arrived in 2020 on the PlayStation. Now thatThe Last of Us Part 2 Remasteredis on PC, it comes with all the bells and whistles that take its visuals to another level. However, all that graphical fidelity comes at a huge performance cost, which forces PC players to use all the AI tools like upscalers and frame generation to push the FPS past 60. However, here’s a way to optimize the graphics settings forTLOU 2and fix the low FPS issues on PC.
Best Display Settings for The Last of Us Part 2 Remastered PC
The visual settings inThe Last of Us Part 2on PC aredivided into two sections: the display and the graphics settings. Let’s tweak the display settings first and gradually move on to the graphics part, where we can get some solid FPS gains.
Window Mode
Exclusive Fullscreen
Although normal full-screen (borderless) mode works well, switching to exclusive full-screen bumps your FPS by 5%.
Aspect Ratio
Auto
Or, you could manually set it to either 16:9/16:10 (widescreen) or 21:9 (ultrawide), depending on your display.
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Framerate Cap
Monitor’s Max Refresh Rate
Alternatively, players who are comfortable can cap their frame rate to 60.
Anti-Aliasing Mode
Off
Since we’re going to use an upscaler, there’s no need to have an Anti-Aliasing mode enabled.
Nvidia Reflex or AMD Anti-Lag 2
Helps reduce latency but may decrease performance slightly.
Frame Generation
The frame generation implementation inThe Last of Us Part 2is really unstable, as it causes unbearable stuttering and weird artifacts.
Upscale Method
DLSS or FSR
Using an upscaler does not impact the quality that much while also improving the average FPS.
Upscale Quality
Quality
Using quality is the best way to go, as the balanced mode does not improve FPS that much.
Upscale Sharpness
Personal Preference
It’s best not to apply too much sharpening as the game already has some sort of sharpness filter. Oversharpness hurts the texture visuals.
Dynamic Resolution Scaling
No need to use it as the GPU-based upscaling is already activated.
Cinematic Pillarboxes
An exclusive feature for ultrawide monitors. Not recommended to improve immersion.
Best Graphics Settings for The Last of Us Part 2 Remastered PC
Thegraphics sectioncontains all the visual settings that you’ll need to tweak to improve the FPS. Let’s get into it.
Level of Detail
High
Mostly improves the look of textures and their loading to avoid texture pop-ins.
Texture Quality
This setting depends mainly on the VRAM available on your GPU. Anything over high requires 8GB+ VRAM.
8 or 16
Smoothens the textures and improves their look in-game.
Shadow Quality
Medium
Settings that have a high impact on FPS. Anything over medium will reduce FPS significantly.
Image-Based Lighting
On
It does not impact the FPS a lot, but it does improve the look of darker scenes with minimal light sources.
Ambient Occlusion
Performance
Retains the appearance of occlusion around objects, yet does not impact FPS by a lot. This can be cranked to Quality with minimal FPS impact.
Screen Space Reflections
Another group of settings with a huge graphical impact. These should be kept to medium or low to avoid straining performance too much.
Depth of Field
The bokeh effect around objects in focus looks visually pleasing and does not lower FPS.
Bloom
It does not impact the FPS, but it adds a nice visual flair to scenes.
Volumetric Effects Quality
Although the fog and other light-based effects look amazing, they bog down the FPS. Medium is a good sweet spot.
Field of View
The default looks good as is, but increasing it may decrease FPS a little.
Camera Shake
5
All these settings are strictly for aesthetics and do not impact overall FPS.
Lense Dirt
Well, these are all the best settings you can use inThe Last of Us Part 2 Remasteredon PC to get a decent average FPS. These settings were tested on a laptop with an i7-11800H CPU, Nvidia RTX 3070, and 32GB RAM, and it resulted in60-65 average FPSwith DLSS set to quality without FG.
Although the game’s optimization isn’t good, it will hopefully get better with a few post-launch patches. After that, players are free to crank up a few settings to improve the visuals as they please.