Summary

Dragon Ball Z: Kakarotis the most underratedDragon Ballgame withits unique experiences that cater to both veteran and new fans. It doesn’t just cover the most significant battles like the otherDragon Ballgames, but also how the sagas affect the fighters before and after. The game shines a lot with its stellar cinematic actions and immersive side activities.

Not only doesDragon Ball Z: Kakarotcover just the most recognizable Dragon Ball sagas, but others beyond its range. The DLC support includes different journeys that range from the past of Goku’s saiyan race to the desolate future. What’s best about the extra episodes is how they portray the arcs with new features and abilities.

Dragon Ball Z Kakarot Tag Page Cover Art

6A New Power Awakens Part 1

Divine Entrance

A New Power Awakens Part 1is the first introduction to an arc beyond Dragon Ball Z. It gives Vegeta and Goku a chance to level up their strength by fighting the gods themselves. After training enough with the angel, both saiyans must satisfy the god of destruction’s boredom.

The episode feels more like an extended side quest rather than a representation ofDragon Ball Z: Battle of Gods. It isn’t locked to veteran players, sothose with earlier levelscan still challenge the gods. It’s more beneficial to beginner players since it unlocks transformations from Kaioken up to super saiyan god, giving them another option to level up for the base game’s main story.

5A New Power Awakens Part 2

Level Beyond Gods

A New Power Awakens Part 2continues its previous DLC episode, but with more focus onDragon Ball Z Resurrection F. The two Saiyans gain more training options to raise their strengths to Super Saiyan God Super Saiyan. Once they unlock the transformation, they can face a familiar villain who yearns for revenge.

Its portrayal of the arc includes a new familiar boss and horde mode, letting players face waves of enemies in battle. Players can diminish the number of grunts easily when granted the opening to throw a team super attack that blasts the foes and debris to smithereens. The Z-fighters can face themight of the Frieza force before challenging their bosswho uses his annoyed rage to showcase his training, something he hates as much as Saiyans.

4Goku’s Next Journey

End Of The Beginning

Goku’s Next Journeyis a decent overall ending toDragon Ball Z. This episode gives a clear insight into how everyone has grown after the end of the Kid Buu arc, especially with the Saiyans’ families. Goku evenmeets the growing generation of fighterslike Pan, Goten, and even Uub.

The finale includes many offerings from the previous episodes from horde mode to ground battles. That doesn’t exclude its newer content like its mini-saga with the two Saiyans, though they aren’t as huge as its predecessors. Despite its smaller new changes, it’s still satisfying to end of Kakarot’s story for now.

3The Warrior Of Hope

Future Downfall

The Warrior Of Hopedetours off the main character to showcase the future he fought for. A new generation is born through Trunks’ training with Gohan to defend againsta new dangerous threat reigning over the city, the androids. Their overwhelming strength welcomes a new system that portrays their predatory hunt known as Android Assault.

The DLC’s new system makes the only remaining Half-Saiyans feel like vulnerable prey as they sneak to avoid the patrol of red ribbon army drones. Getting recognized will call the dominating siblings to appear, forcing the Half-Saiyans to find an escape route. It’s a huge change that encourages caution, environmental awareness, and strategy against an unstoppable force.

2Alone Against Fate

Saiyan Blood

Alone Against Fateis the most immersive glimpse of Goku’s origin race. While the fall of the Saiyan race was known, how it came to that event was rarely experienced. It’s the first for players to finally step on Planet Vegeta and face other Saiyans rather than having the planet in a stage’s background.

Bardock was considered a low-class warrior, but he was still highly skilled in combat. What’s great is witnessing how Saiyans face an alien planet by thwarting their numbers and strength through the new system, annihilation events. Completing these tasks helps make the fight for the planet much easier when taking over enemy bases. He dealt with raiding hostile armies, tragic losses, and even future glimpses before hesoon faced the fate of his Saiyan brethren.

1The 23rd World Tournament

Return Of The King

The 23rd World Tournamentgives a unique perspective on an arc no otherDragon Ballgame has covered. It’s the first timeteenage Goku is playable, showing an early glimpse of Goku’s conflict with Demon King Piccolo and his offspring. Since flying is uncommon in the originalDragon Ball, this implemented arc introduces a new battle format similar toNaruto Ultimate Ninja Storm,ground battles.

Ground battles improve the fighting diversity with ground and aerial combos, which fit the tournament setting since tournament participants must stay on the tournament stage. When joining the tournament match, there’s another win condition other than beating the opponent’s health to zero. Any fighter knocked out of the ring will reward the match to the last standing man, but that condition also applies to Goku if he gets kicked out or knocked down. Positioning is strictly important during tournament matches when facing opponents like assassins, demon kings, or familiar friends.