Summary
Death Stranding 2: On the Beachdirector Hideo Kojima has revealed a novel boss fight mechanic that will be featured in the highly anticipated open-world game. According to the iconic video game auteur, players who findDeath Stranding 2: On the Beach’sboss fights too overwhelming will have the choice to simply skip them without sacrificing any story beats in the process.
Kojima’s games have often featured some of the most iconic boss battles, such as Psycho Mantis and REX inMetal Gear Solid, The Boss inMetal Gear Solid 3,Higgs inDeath Stranding, and many more. Thanks to the way these boss battles combine high-stakes gameplay with deep narrative significance, Kojima fans hold them in very high regard. ForDeath Stranding 2: On the Beach, though, Kojima appears to be rethinking the concept of boss fights, at least for players who want the option.
In a recent episode of theKoji Pro radio broadcast, Kojima shared thatDeath Stranding 2: On the Beachwill debut a unique feature that allows players to skip boss battles entirely and still absorb everything they need to know. He explained that if players lose aboss fight inDeath Stranding 2: On the Beach, they’ll be presented with the choice to either try again or opt to skip the encounter altogether. Should the latter be chosen,Death Stranding 2: On the Beachplayers will be shown a “visual novel” of sorts to walk them through the narrative and consequences of the fight.
Death Stranding 2’s Boss Fight Skip Feature May Be a Boon for Accessibility
This ensures that no crucial lore, dialogue, or world-building is missed, just the gameplay of the boss fight itself. It’s a fresh solution for players who prefer storytelling to high-pressure combat, and offers a way forward without punishing those who may not be as skilled or those with accessibility needs. However, some have argued that thisDeath Stranding 2: On the Beachfeatureis indicative of a broader trend towards hand-holding in modern games, where difficulty is often seen as extraneous. Others, meanwhile, have deemed the feature inclusive, especially for gamers who struggle with reflex-based or intense combat scenarios.
During this radio broadcast, Kojima also confirmed thatDeath Stranding 2: On the Beachis now “95 percent complete,” which is a positive sign ahead of the game’s June 26 launch. Hype for the upcoming Kojima game is running high among fans, who can’t wait to see how much morecreative freedom the director has unleashed inDeath Stranding 2: On the Beach. In addition to the boss skip mechanic, it should be interesting to see which other innovative featuresDeath Stranding 2: On the Beachwill incorporate.