Summary

Romance in video games tends to revolve around player choices — dialogue wheels, affection meters, awkward flirt animations — but sometimes, thebest love storiesare the ones happening just outside the player’s reach. The relationships that unfold between NPCs, told through side quests, background conversations, or story events, often hit harder than anything a romance subplot could deliver. Maybe it’s because they’re not built to please the player. They’re just… there. Quiet, sincere, complicated, sometimes tragic — and always authentic.

These are the best romances that don’t directly involve the player but still manage to leave a mark. From long-lost lovers to unexpected pairings that somehow make perfect sense, here are the best non-player romances in games, ranked from great to unforgettable.

Final Fantasy X/X-2 HD Tag Page Cover Art

At first glance, Wakka and Lulu don’t seem like a couple. He’s a laid-back blitzball jock, and she’s all black leather, sarcasm, and stacked belts. But, they’ve been through too much not to understand each other on a deeper level. Both grieving the same loss — Chappu, Lulu’s former lover and Wakka’s brother — they find a strange comfort in each other’s presence that gradually blossoms into love.

What’s unique about their relationship is that it happens almost entirely in the background.Final Fantasy Xnever shoves it in players’ faces. There are no dramatic declarations or cinematic kisses. It’s in the way they talk to each other, how Lulu softens around Wakka, how he quietly supports her without overstepping.

The Outer Worlds video game cover art tag

By the timeFinal Fantasy X-2rolls around, they’re married and have a child named Vidina. It’s a rareinstance of a JRPGactually showing what happens after the credits roll. And somehow, it makes Spira feel more alive — like time moved forward even when the focus wasn’t on them. Their romance might be understated, but that’s what makes it believable.

Parvati Holcomb might be one of the most tender, well-written companions in any RPG, and her crush on Junlei Tennyson, the no-nonsense engineer of the Groundbreaker, is handled with more care than most player-led romances. What makes their story stand out isn’t the drama; it’s the gentleness. The awkwardness. The emails that take too long to write, the fear of saying the wrong thing — the vulnerability of putting yourself out there when you’ve never done it before.

The Outer Worlds 3

The protagonist doesn’t romance Parvati, but they play the ultimate wingman. Players get to help her build confidence, pick the right perfume, and even practice conversations. It’s sweet, wholesome, and impossibly rare in a genre that often treats relationships as side objectives.

And Junlei? She doesn’t just respond with affection — she sees Parvati. Not as someone broken or needing fixing, but as someone worth knowing, just as she is. Their romance is a slow burn, full of nervous energy and impossibly charming. In a world filled with corporate greed anddying planets, they’re proof that something small and soft can still survive.

The Outer Worlds 6

Most players remember Barret Wallace as the gun-armed eco-warrior with a voice that can start avalanches. But beneath the rage, there’s a guy who’s trying to keep people safe — and someone who’s already lost more than he ever says. That’s where Myrna comes in. She’s not in the spotlight much, but in theFinal Fantasy7 Remake, she owns the bar and safehouse in Sector 7, and there’s clearly something between them.

It’s never spelled out. Noside quest, no romance flags. But, the way Barret softens around her, the way she watches over Marlene, the fact that she runs the bar where AVALANCHE operates… it’s all there. Something familiar, something long-standing. Something that doesn’t need to be shouted from rooftops to be real.

The Outer Worlds 1

This is a love that doesn’t need a dramatic arc. It exists in glances, in co-parenting, in unspoken trust, and in a story as chaotic and operatic asFinal Fantasy VII, it’s that kind of quiet love that sticks with players the most. It stands as a reminder that sometimes, the strongest relationships are the ones that stay just out of focus.

Captain Steiner spends most ofFinal Fantasy9shouting, clanking, and being the royal court’s most oblivious tin can. General Beatrix, on the other hand, is stoic, terrifyingly competent, and can wipe the floor with most of the party single-handedly. On paper, they shouldn’t work. But, over the course of the story, something surprising happens — they fall for each other.

The Outer Worlds 4

Their romance is a slow drip, with little moments of trust, shared battles, and clumsy admiration peeking through. Steiner softens, Beatrix opens up, and together, they represent something pretty rare: a relationship between two people who grow into each other rather than collide dramatically.

Players never get a front-row seat to their love story, but it’s happening just behind the curtain. They start fighting for the same cause, they start respecting each other, and eventually, they end up together. There’s something quietly wonderful about a pair that doesn’t need a grand confession — they just need time.

The Outer Worlds 5

InDeath Stranding, most people live isolated, disconnected from the world and from each other, locked away behind bunkers and holograms. That makes the story of the Chiral Artist and the Junk Dealer hit even harder. Two people who loved each other but were separated by grief, miscommunication, and a world that had stopped making sense.

The Junk Dealer believes the Chiral Artist is dead, and he’s let bitterness consume him. But, Sam Bridges becomes the literal bridge between them — reconnecting their communication, unraveling the truth, and helping them find each other again. It’s one of those moments that feels earned, not because it’s flashy, but because it’s deeply human.

The Outer Worlds 2

Their reunion isn’t perfect. There’s still pain. But, there’s also hope. And, in a game where players haul packages across mountains and ruins just to keep people connected, their love story fits perfectly. It reminds players what all that effort is really for — so people can find each other again, even in a world gone quiet.

There’s nothing traditional about the romance between Kafei and Anju inMajora’s Mask, which fits right in with the rest of Termina’s warped reality. Players stumble into their story while themoon threatens to flatten the worldin three days. Kafei, mysteriously missing, is actually hiding — transformed into a child by the mischievous Skull Kid and too ashamed to face Anju on their wedding day.

Final Fantasy 7 Remake Tag Page Cover Art

The side quest to reunite them isn’t just one of the most elaborate in theZeldaseries; it’s also one of the most emotionally loaded. Link helps them navigate secret letters, secret meetings, and a ticking clock. And when they finally reunite — mere hoursbefore the apocalypse— they choose to spend the end of the world together, rather than flee. It’s a heartbreakingly mature take on love and commitment in a series usually more focused on magical triangles and boomerangs.

What makes it even more powerful is that it’s entirely optional. Players can finishMajora’s Maskwithout ever helping them. But, those who do are rewarded with one of the most bittersweet conclusions in the franchise — and a reminder that sometimes, love isn’t about happy endings; it’s about standing together even when everything’s falling apart.

Final Fantasy 9 Tag Page Cover Art

Nobody expected EDI — the Normandy’s onboard AI turned intoa humanoid robot— to end up in a relationship. And certainly not with Joker, the wisecracking pilot with brittle bone disease and an unhealthy relationship with sarcasm. But somehow, it works.

Their romance doesn’t unfold through a traditional questline. It creeps in through conversations, subtle shifts in body language, and the way Joker’s usual snark starts turning into actual affection. He’s wary at first, unsure if he’s being played, but EDI keeps pushing, curious about what it means to be human, to care, to love.

After EDI acquires a humanoid platform, rather than only existing as the Normandy’s onboard AI, their bond becomes something real. It’s not just a novelty pairing — it’s about a guy who’s always felt physically limited learning to open up, and an AI learning how to feel. And somehow, in a universe filled with reapers, politics, and looming annihilation, this weird little love story ends up being one of the most grounded parts of the trilogy.