Summary

While the gameplay loop inSchedule 1is quite satisfying, the game is still in the early access phase, and it will require some time to solidify its mechanics and add more user-friendly features. However, that’s where modders come in to help the community.

Similar to any other game,Schedule 1also features some limitations to challenge the players on their way to becoming a criminal kingpin. However, these limitations or design logic might not be welcoming to all players. That’s why mods that can lift some of these barriers and speed up the progression become popular.

Minimap Mod - Schedule 1

“Increased Stack Size Limit” has been removed due toreports of the mod containing malware. Please exercise caution when downloading third-party creations.

8Minimap

Find New Customers Easily

One of the annoying things aboutSchedule 1is that the player needs to open the map and pause their movement every time they want to check out if they heading in the correct path or not. This becomes even more annoying when the player tries to impress new customers by offering free samples to them.

Thankfully, modders have already noticed the problem, and they come with a big fix for it! The minimap mod adds a smaller, dynamic version of the map to the corner of the screen, letting players know where they are and where their target is.

No More Trash - Schedule 1

The City Is Clean, and So Is The Hideout!

If there is one thing inSchedule 1that grows alongside the business, that’s the amount of trash produced. More planters mean more trash, and it’s really important to take some time to collect before the entire hideout turns into a massive trash bin.

This is something unpleasant for players who want to solely focus onexpanding their businessand getting rid of smaller challenges like collecting trash. The good news is that there is a solution to this, and that’s the No More Trash mod. Not only does this mod prevent plants from producing trash, but it also removes the trash from the city streets. That being said, installing this mod will not let players earn cash from turning in their waste.

No Employee Beds - Schedule 1

Save Some Space For More Planters

Hiringemployeesis essential to grow in the business and automate the supplying, planting, harvesting, packaging, and waste management processes. However, each employee requires a bed for sleeping, and beds take up a huge amount of space, preventing players from placing more planters to increase the production rate.

This mod aims to save more space in the hideouts by removing employee beds. With this mod, employees will no longer require a bed, which is a massive advantage for running hideouts at full capacity. This is even more beneficial in bigger bases like The Barn, where the player would ideally need to place 10 beds for 10 employees.

Warehouse Always Open - Schedule 1

5Warehouse Always Open

Get Illegal Stuff At Any Time

After making enough progress inSchedule 1, the warehouse next to the West Bridge will open up, a hidden base of operations for a mysterious supplier that provides the player with workers,weapons, and some other special items. However, the warehouse always opens up after night falls, which makes it risky to visit the location.

After installing this mod, the players can visit the warehouse at any time of the day without worrying about getting spotted by police officers. This is a useful mod that will help players to make progress much faster by lifting the time barrier from the warehouse.

Mobile Banking - Schedule 1

4Mobile Banking

Deposit Or Withraw Cash On-The-Go

Keeping the source of the money hidden from the authorities is an essential task inSchedule 1. That’s why transferring money from cash to a bank account and vice versa is one of the available game mechanics. However, this feature is only available through ATMs, which requires some on-foot travel every time.

The Mobile Banking mod makes this process a lot easier. Every time that the player wants to deposit money to their bank account or withdraw some cash from it, they can simply use a new banking app on their mobile phone and cut off the extra travels.

Instant Supply Delivery - Schedule 1

3Instant Delivery Supplier

No More Waiting For Suppliers

Once the player has more than one location to produce their products, it is no longer efficient to physically buy regular materials like planters, soil, or plastic bags and carry them all the way to the hideout. Instead, the player can use the delivery app to order supplies to the hideout. However, there is a catch here. Deliveries take a few hours to be sent.

This mod cuts the waiting and makes deliveries arrive instantly. So, the player can just order the supplies on the app, and then a van full of the ordered items will appear next to the hideout. An utterly useful mod to speed up the progression in the second half of the game.

Better Employees - Schedule 1

2Better Employees

Customize Employees With More Options

WhileSchedule 1already gives players enough options to assign each employee to a certain job with some basic modifiers, this mod elevates the experience by giving players more detailed adjustments to play with.

Aside from adding new options, the mod also allows overriding some limits in the original game. For aBotanist, for example, the player can now set more than 8 planters to work with, which means more work per worker and fewer expenses.

Weapon Shipments - Schedule 1

1Weapon Shipments

Introducing A New Business To The Game

As the name implies, Weapon Shipments introduces a brand-new activity to the game. With this mod, players will be tasked with growing a weapon smuggling business, where they need to transfer weapons to various customers.

This mod is still in progress and receives new updates regularly to expand the gameplay mechanics, but it’s already a playable activity and adds a refreshing variety to the gameplay loop inSchedule 1, especially for those who have already seen everything the original game has to offer

Schedule I Tag Page Cover Art

Schedule I Press Image 1