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Among all theclasses available inBaldur’s Gate 3, Druids are probably the most versatile in the game. The Wild Shapes they can access let them adapt to different combat situations with ease. The Circle of the Stars, added in Patch 8 of the RPG, is another clear example of their flexibility and is also one of the best Druid subclasses overall.
However, to get maximum value from them during a run, the Circle of the Stars Druid build must be solid, because players have to make several choices while leveling. For anyone who plans to run this subclass in the next playthrough, the steps below keep it strong.
How Does The Circle Of The Stars Druid Work?
While each of the otherthree Druid subclasses inBaldur’s Gate 3excels in a specific role during combat or exploration, the Circle of the Stars, added in Patch 8, is far more balanced and versatile. It can fulfill multiple roles as the story unfolds, but its core strengths lie in healing support, ranged spell damage, and enemy control.
In addition togaining access to a unique Wild Shapevariant called Starry Forms, this Druid subclass also retains the class’s standard animal transformations. Although not always optimal, these forms can still be useful in key moments of battle or exploration, serving as a solid complement to the already powerful toolkit of the Circle of the Stars.
Beyond theGuidancecantrip and Star Map, which allows free use ofGuiding Boltwithout spending a spell slot, the Circle of the Stars Druid gains the following abilities at level 2:
In combat, Archer Form is considered the most effective Starry Form due to its bonus action attack. Still, because the subclass has limited Wild Shape charges, players must manage them carefully. Fortunately, these can be recharged with a Short Rest, offering solid flexibility throughout an adventuring day.
Best Races For The Circle Of The Stars Druid In Baldur’s Gate 3
None of the available races inBaldur’s Gate 3offer strong synergy with the Circle of the Stars Druid, giving players more freedom when creating their character. This allows for picking a race based on personal preference or selecting one that fits the subclass theme, which is often associated with the stars. These are some generally solid options:
Best Multiclasses For Circle Of The Stars Druid
Although it stands as one of the best subclasses from Patch 8 inBaldur’s Gate 3, the Circle of the Stars Druid tends to lose some effectiveness by Act 3 of the RPG. While still useful in most battles, players may notice that other classes can occasionally outperform them.These issues can be mitigated through multiclassing, and these are some of the best combinations:
How To Build A Circle Of The Stars Druid In Baldur’s Gate 3
Just like other Druid subclasses, players should prioritize Wisdom as the main attribute for this character, followed by Constitution and Dexterity. Additionally, this subclass does not rely heavily on feats, so the best choices tend to be Ability Score Improvements, which should be used to further boost one of these core stats:
8
14
15
10
-
+1
+2
Players can drop INT or CHA to 8 and raise INT to 17 instead.
1
2
3
–
4
5
6
7
9
11
12
Feat: War Caster or Alert
Druids, like Clerics,have access to all spells in their class listand can freely prepare them after long rests or upon leveling up. This offers great flexibility when adapting to different challenges. In some battles, it may be best to focus on healing spells, while in others, selecting offensive magic is more effective.
Understanding upcoming encounters is the key to optimizing the Circle of the Stars Druid build inBaldur’s Gate 3. This class is built for versatility, and spells likeCure Wounds,Moonbeam, andCall Lightningare among the best choices and should remain prepared. Other spells can be rotated depending on the current needs of the party.
Best Companions For The Circle Of The Stars Druid In Baldur’s Gate 3
Since the Circle of the Stars Druid can take on a support role in the party, having Shadowheart as a Cleric is not mandatory. Although she remains one of the most useful companions in many team compositions, this setup opens the door for more variety. Still, Shadowheart can complement the party well if the Druid is focused on another role.
Hood of the Weave
+2 bonus to Spell Save DC and Spell Attack rolls
Cloak
Cloak of the Weave
Halves next elemental hit and adds +1d6 of that element on next attack
+1 to Spell Save DC and Spell Attacks
Glove
The Reviving Hands
Grants +1 to Strength saves, lets you cast Revivify, and adds Blade Ward or Death Ward when healing or reviving
+1 to Athletics and enhanced mobility
Sets Constitution score to 23
+1 AC and +2 to Saving Throws
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Viconia’s Walking Fortress
+3 AC
Ideally, these are the items players should aim to equip on their Circle of the Stars Druid inBaldur’s Gate 3, especially in Act 3. However, gear can be modular, and depending on how the build evolves, certain adjustments can be made. For instance, Amulet of Greater Health and Barkskin Armour share the same Constitution save bonus, so once the amulet is acquired, the armor can be swapped out, such as for theArmour of Moonbasking.
Additionally, Amulet of Greater Health lets players respec their Circle of the Stars Druid to redistribute attribute points. Since the item sets Constitution to 23, it’s viable to assign only 8 to CON during character creation and move those points into Strength, Dexterity, or even Charisma, which can help with certain dialogue checks.
Throughout the game, it’s essential that the Druid wields either a Staff or Club as the primary weapon. This is because Shillelagh only enhances the damage of these weapon types. One of the best early-game options inBaldur’s Gate 3isMelf’s First Staff, available for purchase from Blurg in the Underdark during Act 1.