Summary
Rebellion Developments has issued a hotfix for its action survival gameAtomfall,which should fix the audio cutting out for some players. Released on March 27 for multiple platforms,Atomfallis set after the real-life nuclear accident that took place in Windscale, England, in 1957. The resulting fire burned for three days, and the game takes players on an alternate history journey into a quarantine zone covered with radioactive fallout.
The game marks a departure from Rebellion’s more recent projects, of which theSniper Eliteseries is probably the best known, and players seem to be enjoying the company’s diversion into a new genre.Atomfallhas gotten generally positive reviewsand is currently sitting at a 75 critic average on OpenCritic and a Mostly Positive user rating on Steam. Despite the pros, however, the game hasn’t been without some major bugs since launch.
One of the more frustratingissues forAtomfallplayers has been the audio cutting outentirely, primarily on Xbox and PC. After exploring in the game for a certain amount of time, the sound will simply stop, forcing a reboot to get it back. But an April 10 hotfix issued by Rebellion should fix the problem. This is the second hotfix released forAtomfallin April so far, with the first addressing game stability, issues with the suspend/resume feature on Xbox, and a bug that was causing ladders and other things to disappear in certain areas.
Atomfall April 10 Hotfix Addresses Audio Issues
The developers also had a more comprehensive patch ready for the game on release day, so it seems they are committed to fixing up any pressing issues players may encounter. In fact, head of design Ben Fisher has revealed that Rebellion already haspost-launch plans forAtomfall. The idea of a sequel has not been dismissed, but first there will be two DLC updates, each of which will take the survival game in completely different directions: horror and sci fi. Additionally, there will also be a four-part comic miniseries published in the sci-fi magazine2000 AD.
Atomfalllaunched on Xbox Game Pass Ultimate on day one, making it particularly accessible for those with a subscription to Microsoft’s gaming service. However, it’s also available on PS4, PS5, and PC via the usual online storefronts. Despite itsFallout-esque premise andNew Vegasinspiration, the game is more akin to theSTALKERandMetrogames, the latter of which has also been cited as having influenced the design.