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InMonster Hunter Wilds, you have the option to upgrade your armor and your weapons with up to three decorations. Armor and weapons can have up to three slots in them for decorations of a specific level, and each of these decorations can add different buffs to your character.
Since there are almost 400 decorations inMonster Hunter Wilds, you may be looking for a complete list of all the possibilities you can get for your weapons and armor. This article is a compilation of every decoration currently in the game as of Title Update 1.
Armor Decorations
The first subsection here will contain only armor decorations that you can earn or hunt for. These will be separated by Slot number, so you can see the very best possible decorations and combinations that are available for your currentMonster Hunter Wildsarmor and weapon combinations.
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Antiblast I
Blast Resistance Lv 1: Grants protection against blastblight, astatus ailment inMonster Hunter Wilds.
Botany I
Botanist Lv 1: Increases the quantity of herbs and other consumable items you gather.
Brace I
Flinch Free Lv 1: Prevents knockbacks and other reactions to small damage.
Defense I
Defense Boost Lv 1: Increases defense. Also improves resistances at higher levels.
Dive I
Leap of Faith Lv 1: Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance.
Dragon Res I
Dragon Resistance Lv 1: Increases dragon resistance. Also improves defense at higher levels.
Escape I
Bind Resistance Lv 1: Grants protection against webbed status and frostblight.
Flash I
Blindsider Lv 1: Improves the effectiveness of flash attacks and items.
Friendship I
Wide-Range Lv 1: Allows the effects of certain items to also affect nearby allies.
Geology I
Geologist Lv 1: Increases the number of items you gain at gathering points.
Speed Eating Lv 1: Increases meat-eating and item-consumption speed.
Growth I
Self-Improvement Lv 1: Attack and defense increase as time passes while on a quest.
Ice Res I
Ice Resistance Lv 1: Increases ice resistance. Also improves defense at higher levels.
Intimidator I
Intimidator Lv 1: Reduces the chance small monsters will attack after spotting you.
Leap I
Jump Master Lv 1: Prevents attacks from knocking you back during a jump.
Medicine I
Recovery Up Lv 1: Increases the amount recovered when restoring health
Mirewalker I
Aquatic-Oilsilt Mobility Lv 1: Grants resistance against impairments to mobility while in water, oilsilt, or streams.
Physique I
Constitution Lv 1: Reduces stamina depletion when evading, blocking, or doing certain other actions.
Protection I
Divine Blessing Lv 1: Has a predetermined chance of reducing the damage you take.
Ranger I
Outdoorsman Lv 1: ImprovesMonster Hunter Wilds' fishing, grilling, and transporting abilities.
Sane I
Antivirus Lv 1: Once infected, makes it easier to overcome the Frenzy and increases affinity if cured.
Satiated I
Free Meal Lv 1: Gives you a predetermined chance of consuming a food or drink item for free.
Quick Sheathe Lv 1: Speeds up weapon sheathing
Shockproof I
Shock Absorber Lv 1: Disables damage reactions when you hit a friend or when a friend hits you.
Specimen I
Entomologist Lv 1: The bodies of small insect monsters won’t be destroyed, allowing them to be carved.
Sprinter I
Marathon Runner Lv 1: Slows down stamina depletion for actions that continuously drain stamina.
Stun Resistance Lv 1: Reduces the duration of stun
Survival I
Survival Expert Lv 1: Extra health is recovered from environmental interactables.
Bleeding Resistance Lv 1: Grants protection against bleeding
Thunder Re I
Thunder Resistance Lv 1: Increases thunder resistance. Also improves defense at higher levels.
Water Res I
Water Resistance Lv 1: Increases water resistance. Also improves defense at higher levels.
Ambush II
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Ambush Lv 1: Temporarily increases damage to large monsters with a successfulMHWSneak Attack.
Counter II
Counterstrike Lv 1: Temporarily increases attack power after being knocked back.
Destroyer II
Partbreaker Lv 1: Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike.
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Flawless II
Peak Performance Lv 2: Increases attack when your health is full.
Fungiform II
Mushroomancer Lv 1: Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects.
Maintenance II
Tool Specialist Lv 1: Reduces the recharge time for specialized tools.
Mighty II
Maximum Might Lv 1: Increases affinity if stamina is kept full for a period of time.
Phoenix II
Coalescence Lv 1: Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status.
Potential II
Heroics Lv 1: Increases attack power and defense when health drops to 35% or lower.
Stamina Surge Lv 1: Speeds up stamina recovery
Chain III
Burst Lv 1: Continuously landing hits gradually increases attack and elemental attack.
Challenger III
Agitator Lv 1: Increases attack power and affinity when large monsters become enraged.
Counterattack III
Adrenaline Rush Lv 1: Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks.
Flayer III
Flayer Lv 1: Makes it easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage.
Foray III
Foray Lv 1: Increases attack power and affinity against large monsters affected by poison or paralysis.
Tenderizer III
Weakness Exploit Lv 1: Increases the affinity of attacks that exploit a monster’s weak points and wounds.
Throttle III
Latent Power Lv 1: Temporarily increases affinity and reduces stamina depletion when certain conditions are met.
Ancient Orb - Armor
Weapon Decorations
As with the armor decorations above, the weapon decorations are also split into three different levels: Slot 1, Slot 2, and Slot 3. All the currently available weapon decorations can be found in this list along with how to get them, their rarity, and each skill that can be found on that decoration.
Artillery Lv 1: Strengthens explosive attacks
Bandolier I
Tetrad Shot Lv 1: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots.
Blunt I
Bludgeoner Lv1: Increases attack power when your weapon sharpness is low.
Charge I
Charge Master Lv 1: Increases element power and status buildup for charged attacks.
Crit Element I
Critical Element Lv 1: Increases elemental damage when landing critical hits.
Crit Status I
Critical Status Lv 1: Increases abnormal status effects when landing critical hits.
Drain I
Stamina Thief Lv 1: Increases certain attacks' ability to exhaust monsters.
Focus I
Focus Lv 1: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
Gambit I
Punishing Draw Lv 1: Adds a stun effect to draw attacks and slightly increases attack power.
Grinder I
Speed Sharpening Lv 1: Speeds up weapon sharpening when using a whetstone.
Guardian I
Offensive Guard Lv 1: Temporarily increases attack power after executing a perfectly-timed guard.
Guard Lv 1: Reduces knockbacks and stamina depletion when guarding.
Magazine I
Load Shells Lv 1: Improves reloading, and increases the gunlance’s shell capacity andcharge blade’s phial capacity.
Mind’s Eye I
Mind’s Eye Lv 1: Your attacks are deflected less and deal more damage to hard targets.
Opener I
Opening Shot Lv 1: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.
Paralysis Attack Lv 1: Increases the rate of paralysis buildup
Precise I
Ballistics Lv 1: Extends the range in which ammo and arrows have maximum power.
Quickswitch I
Rapid Morph Lv 1: Increases switch speed and power for switch axes and charge blades.
Razor Sharp Lv 1: Prevents your weapon from losing sharpness
Sharp I
Protective Polish Lv 1: Weapon sharpness does not decrease for a set time after sharpening.
Shield I
Guard Up Lv 1: Allows you to guard against ordinarily unblockable attacks.
Trueshot I
Special Ammo Boost Lv 1: Increases the power of thebowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer.
Bandolier II
Tetrad Shot Lv 2: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots.
Blunt II
Bludgeoner Lv 2: Increases attack power when your weapon sharpness is low.
Charge II
Charge Master Lv 2: Increases element power and status buildup for charged attacks.
Charge Up II
Charge Up Lv2: Increases your power to induce stun when you hit a monster with a hammer’s charged attack.
Crit Element II
Critical Element Lv 2: Increases elemental damage when landing critical hits.
Crit Status II
Critical Status Lv 2: Increases abnormal status effects when landing critical hits.
Drain II
Stamina Thief Lv 2: Increases certain attacks' ability to exhaust monsters.
Enhancer II
Prolonger Lv 2: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.
Focus II
Focus Lv 2: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
Gambit II
Punishing Draw Lv 2: Adds a stun effect to draw attacks and slightly increases attack power.
Grinder II
Speed Sharpening Lv 2: Speeds up weapon sharpening when using a whetstone.
Guardian II
Offensive Guard Lv 2: Temporarily increases attack power after executing a perfectly-timed guard.
Guard Lv 2: Reduces knockbacks and stamina depletion when guarding.
Magazine II
Load Shells Lv 2: Improves reloading, and increases the gunlance’s shell capacity and charge blade’s phial capacity.
Mind’s Eye II
Mind’s Eye Lv 2: Your attacks are deflected less and deal more damage to hard targets.
Opener II
Opening Shot Lv 2: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.
Poison II
Poison Duration Up Lv 2: Extends the duration ofyour poison’s effect on monsters inMonster Hunter Wilds.
Precise II
Ballistics Lv 2: Extends the range in which ammo and arrows have maximum power.
Quickswitch II
Rapid Morph Lv 2: Increases switch speed and power for switch axes and charge blades.
Sharp II
Protective Polish Lv 2: Weapon sharpness does not decrease for a set time after sharpening
Shield II
Guard Up Lv 2: Allows you to guard against ordinarily unblockable attacks.
Sonorous II
Horn Maestro Lv 1: Increases the effect duration of hunting horn melodies.
Trueshot II
Special Ammo Boost Lv 2: Increases the power of the bowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer.
Bandolier III
Tetrad Shot Lv 3: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots.
Bandolier-Blaze III
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Bandolier-Bolt III
Bandolier-Dragon III
Bandolier-Frost III
Bandolier-Ironwall III
Bandolier-Precise III
Bandolier-Stream III
Blaze-Bandolier III
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Fire Attack Lv 3: Increases fire element attack power. Fire is one of severalelemental damage types available inMHW.
Fire Attack Lv 3: Increases fire element attack power.
Power Prolonger Lv 1: Allows long swords, dual blades,insect glaives, switch axes, and charge blades to stay powered up longer.
Blunt III
Bludgeoner Lv 3: Increases attack power when your weapon sharpness is low.
Thunder Attack Lv 3: Increases thunder element attack power.
Power Prolonger Lv 1: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.
Handicraft Lv 1: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
Charge III
Charge Master Lv 3: Increases element power and status buildup for charged attacks.
Charge Up-Attack III
Charge Up Lv 1: Increases your power to induce stun when you hit a monster with a hammer’s charged attack.
Charge Up-Draw III
Charge Up-Expert III
Charge Up-Handicraft III
Charge Up-KO III
Charge-Handicraft III
Charge-KO III
Crit Elem III
Critical Element Lv 3: Increases elemental damage when landing critical hits.
Crit Elem-Blaze III
Critical Element Lv 3: Increases elemental damage when landing critical hits
Crit Elem-Bolt III
Crit Elem-Dragon III
Crit Elem-Frost III
Crit Elem-Handicraft III
Crit Elem-Ironwall III
Crit Elem-KO III
Crit Elem-Stream III
Crit Element-Precise III
Crit Stat III
Critical Status Lv 3: Increases abnormal status effects when landing critical hits.
Crit Stat-Handicraft III
Crit Stat-Ironwall III
Crit Stat-Precise III
Crit Status-KO III
Dragon Attack Lv 3: Increases dragon element attack power.
Drain III
Stamina Thief Lv 3: Increases certain attacks' ability to exhaust monsters.
Enhancer III
Power Prolonger Lv 3: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.
Enhancer-Blaze III
Enhancer-Bolt III
Enhancer-Dragon III
Enhancer-Frost III
Enhancer-Handicraft III
Enhancer-Stream III
Focus III
Focus Lv3: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
Focus-Blaze III
Focus Lv 3: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
Focus-Bolt III
Focus-Dragon III
Focus-Frost III
Focus-Handicraft III
Focus-KO III
Focus-Precise III
Focus-Stream III
Forceshot III
Normal Shots Lv 1: Increases the attack power of Normal Ammo, normal arrows, and Flying Swallow Shot.
Ice Attack Lv 3: Increases ice element attack power.
Gambit III
Punishing Draw Lv 3: Adds a stun effect to draw attacks and slightly increases attack power.
Gambit-Handicraft III
Gambit-Ironwall III
Gambit-KO III
Grinder-Attack III
Grinder-Draw III
Grinder-Expert III
Grinder-Handicraft III
Grinder-Ironwall III
Grinder-KO III
Guardian III
Offensive Guard Lv 3: Temporarily increases attack power after executing a perfectly-timed guard.
Guardian-Blaze III
Guardian-Bolt III
Guardian-Dragon III
Guardian-Frost III
Guardian-Handicraft III
Guardian-Ironwall III
Guard Lv: Reduces knockbacks and stamina depletion when guarding.
Guardian-Stream III
Guard Lv 3: Reduces knockbacks and stamina depletion when guarding.
Magazine-Attack III
Magazine-Draw III
Magazine-Expert III
Magazine-Handicraft III
Magazine-Ironwall III
Mastery III
Master’s Touch Lv 1: Prevents your weapon from losing sharpness during critical hits.
Mind’s Eye III
Mind’s Eye Lv 3: Your attacks are deflected less and deal more damage to hard targets.
Opener III
Opening Shot Lv 3: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.
Opener-Blaze III
Opener-Bolt III
Opener-Dragon III
Opener-Frost III
Opener-Ironwall III
Opener-Precise III
Opener-Stream III
Pierce III
Piercing Shots Lv 1: Increases the attack of the bowgun’s Pierce Ammo, and the bow’s Dragon Piercer and Thousand Dragons.
Poison-Attack III
Poison Duration Up Lv 1: Extends the duration of your poison’s effect on monsters.
Poison-Draw III
Poison-Expert III
Poison-Handicraft III
Poison-Ironwall III
Poison-KO III
Poison-Precise III
Precise III
Quickswitch III
Rapid Morph Lv 3 Increases switch speed and power for switch axes and charge blades.
Quickswitch-Blaze III
Rapid Morph Lv 3: Increases switch speed and power for switch axes and charge blades.
Quickswitch-Bolt III
Quickswitch-Dragon III
Quickswitch-Frost III
Quickswitch-Handicraft III
Quickswitch-Ironwall III
Rapid Morph Lv 3: Reduces knockbacks and stamina depletion when guarding.
Guard Lv 1 Increases switch speed and power for switch axes and charge blades.
Quickswitch-KO III
Quickswitch-Stream III
Sharp III
Protective Polish Lv 3: Weapon sharpness does not decrease for a set time after sharpening.
Shield III
Guard Up Lv 3: Allows you to guard against ordinarily unblockable attacks.
Shield-Blaze III
Shield-Bolt III
Shield-Dragon III
Shield-Frost III
Shield-Handicraft III
Shield-Ironwall III
Shield-Stream III
Sonorous-Attack III
Horn Maestro Lv 2: Increases the effect duration of hunting horn melodies.
Sonorous-Draw III
Sonorous-Expert III
Horn Maestro Lv 3: Increases the effect duration of hunting horn melodies.
Sonorous-Handicraft III
Sonorous-KO III
Spread III
Spread-Power Shots Lv 1: Increases the attack of the bowgun’s Spread Ammo and the bow’s Power Shots and Quick Shots.
Water Attack Lv 3: Increases water element attack power.
Tetrad Shot Lv 1: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots
Critical Element Lv 1: Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.
Offensive Guard Lv 1: Temporarily increases attack power after executing a perfectly-timed guard
Guard Lv 1: Reduces knockbacks and stamina depletion when guarding
Opening Shot Lv 1: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded
Rapid Morph Lv 1: Increases switch speed and power for switch axes and charge blades