InMonster Hunter Wilds, you have the option to upgrade your armor and your weapons with up to three decorations. Armor and weapons can have up to three slots in them for decorations of a specific level, and each of these decorations can add different buffs to your character.

Since there are almost 400 decorations inMonster Hunter Wilds, you may be looking for a complete list of all the possibilities you can get for your weapons and armor. This article is a compilation of every decoration currently in the game as of Title Update 1.

Monster Hunter Wilds Tag Page Cover Art

Armor Decorations

The first subsection here will contain only armor decorations that you can earn or hunt for. These will be separated by Slot number, so you can see the very best possible decorations and combinations that are available for your currentMonster Hunter Wildsarmor and weapon combinations.

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Monster Hunter Wilds Press Image 1

Antiblast I

Blast Resistance Lv 1: Grants protection against blastblight, astatus ailment inMonster Hunter Wilds.

Botany I

Botanist Lv 1: Increases the quantity of herbs and other consumable items you gather.

Brace I

Flinch Free Lv 1: Prevents knockbacks and other reactions to small damage.

Defense I

Defense Boost Lv 1: Increases defense. Also improves resistances at higher levels.

Dive I

Leap of Faith Lv 1: Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance.

Dragon Res I

Dragon Resistance Lv 1: Increases dragon resistance. Also improves defense at higher levels.

Escape I

Bind Resistance Lv 1: Grants protection against webbed status and frostblight.

Flash I

Blindsider Lv 1: Improves the effectiveness of flash attacks and items.

Friendship I

Wide-Range Lv 1: Allows the effects of certain items to also affect nearby allies.

Geology I

Geologist Lv 1: Increases the number of items you gain at gathering points.

Speed Eating Lv 1: Increases meat-eating and item-consumption speed.

Monster Hunter Wilds Press Image 2

Growth I

Self-Improvement Lv 1: Attack and defense increase as time passes while on a quest.

Ice Res I

Ice Resistance Lv 1: Increases ice resistance. Also improves defense at higher levels.

Intimidator I

Intimidator Lv 1: Reduces the chance small monsters will attack after spotting you.

Leap I

Jump Master Lv 1: Prevents attacks from knocking you back during a jump.

Medicine I

Recovery Up Lv 1: Increases the amount recovered when restoring health

Mirewalker I

Aquatic-Oilsilt Mobility Lv 1: Grants resistance against impairments to mobility while in water, oilsilt, or streams.

Physique I

Constitution Lv 1: Reduces stamina depletion when evading, blocking, or doing certain other actions.

Protection I

Divine Blessing Lv 1: Has a predetermined chance of reducing the damage you take.

Ranger I

Outdoorsman Lv 1: ImprovesMonster Hunter Wilds' fishing, grilling, and transporting abilities.

Sane I

Antivirus Lv 1: Once infected, makes it easier to overcome the Frenzy and increases affinity if cured.

Satiated I

Free Meal Lv 1: Gives you a predetermined chance of consuming a food or drink item for free.

Quick Sheathe Lv 1: Speeds up weapon sheathing

Monster Hunter Wilds Press Image 3

Shockproof I

Shock Absorber Lv 1: Disables damage reactions when you hit a friend or when a friend hits you.

Specimen I

Entomologist Lv 1: The bodies of small insect monsters won’t be destroyed, allowing them to be carved.

Sprinter I

Marathon Runner Lv 1: Slows down stamina depletion for actions that continuously drain stamina.

Stun Resistance Lv 1: Reduces the duration of stun

Monster Hunter Wilds Press Image 4

Survival I

Survival Expert Lv 1: Extra health is recovered from environmental interactables.

Bleeding Resistance Lv 1: Grants protection against bleeding

Monster Hunter Wilds Press Image 5

Thunder Re I

Thunder Resistance Lv 1: Increases thunder resistance. Also improves defense at higher levels.

Water Res I

Water Resistance Lv 1: Increases water resistance. Also improves defense at higher levels.

Ambush II

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Ambush Lv 1: Temporarily increases damage to large monsters with a successfulMHWSneak Attack.

Monster Hunter Wilds Press Image 6

Counter II

Counterstrike Lv 1: Temporarily increases attack power after being knocked back.

Destroyer II

Partbreaker Lv 1: Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike.

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Monster Hunter Wilds Press Image 7

Flawless II

Peak Performance Lv 2: Increases attack when your health is full.

Fungiform II

Mushroomancer Lv 1: Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects.

Maintenance II

Tool Specialist Lv 1: Reduces the recharge time for specialized tools.

Mighty II

Maximum Might Lv 1: Increases affinity if stamina is kept full for a period of time.

Phoenix II

Coalescence Lv 1: Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status.

Potential II

Heroics Lv 1: Increases attack power and defense when health drops to 35% or lower.

Stamina Surge Lv 1: Speeds up stamina recovery

Monster Hunter Wilds Press Image 8

Chain III

Burst Lv 1: Continuously landing hits gradually increases attack and elemental attack.

Challenger III

Agitator Lv 1: Increases attack power and affinity when large monsters become enraged.

Counterattack III

Adrenaline Rush Lv 1: Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks.

Flayer III

Flayer Lv 1: Makes it easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage.

Foray III

Foray Lv 1: Increases attack power and affinity against large monsters affected by poison or paralysis.

Tenderizer III

Weakness Exploit Lv 1: Increases the affinity of attacks that exploit a monster’s weak points and wounds.

Throttle III

Latent Power Lv 1: Temporarily increases affinity and reduces stamina depletion when certain conditions are met.

Ancient Orb - Armor

Weapon Decorations

As with the armor decorations above, the weapon decorations are also split into three different levels: Slot 1, Slot 2, and Slot 3. All the currently available weapon decorations can be found in this list along with how to get them, their rarity, and each skill that can be found on that decoration.

Artillery Lv 1: Strengthens explosive attacks

Monster Hunter Wilds Press Image 9

Bandolier I

Tetrad Shot Lv 1: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots.

Blunt I

Bludgeoner Lv1: Increases attack power when your weapon sharpness is low.

Charge I

Charge Master Lv 1: Increases element power and status buildup for charged attacks.

Crit Element I

Critical Element Lv 1: Increases elemental damage when landing critical hits.

Crit Status I

Critical Status Lv 1: Increases abnormal status effects when landing critical hits.

Drain I

Stamina Thief Lv 1: Increases certain attacks' ability to exhaust monsters.

Focus I

Focus Lv 1: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.

Gambit I

Punishing Draw Lv 1: Adds a stun effect to draw attacks and slightly increases attack power.

Grinder I

Speed Sharpening Lv 1: Speeds up weapon sharpening when using a whetstone.

Guardian I

Offensive Guard Lv 1: Temporarily increases attack power after executing a perfectly-timed guard.

Guard Lv 1: Reduces knockbacks and stamina depletion when guarding.

Magazine I

Load Shells Lv 1: Improves reloading, and increases the gunlance’s shell capacity andcharge blade’s phial capacity.

Mind’s Eye I

Mind’s Eye Lv 1: Your attacks are deflected less and deal more damage to hard targets.

Opener I

Opening Shot Lv 1: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.

Paralysis Attack Lv 1: Increases the rate of paralysis buildup

Precise I

Ballistics Lv 1: Extends the range in which ammo and arrows have maximum power.

Quickswitch I

Rapid Morph Lv 1: Increases switch speed and power for switch axes and charge blades.

Razor Sharp Lv 1: Prevents your weapon from losing sharpness

Sharp I

Protective Polish Lv 1: Weapon sharpness does not decrease for a set time after sharpening.

Shield I

Guard Up Lv 1: Allows you to guard against ordinarily unblockable attacks.

Trueshot I

Special Ammo Boost Lv 1: Increases the power of thebowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer.

Bandolier II

Tetrad Shot Lv 2: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots.

Blunt II

Bludgeoner Lv 2: Increases attack power when your weapon sharpness is low.

Charge II

Charge Master Lv 2: Increases element power and status buildup for charged attacks.

Charge Up II

Charge Up Lv2: Increases your power to induce stun when you hit a monster with a hammer’s charged attack.

Crit Element II

Critical Element Lv 2: Increases elemental damage when landing critical hits.

Crit Status II

Critical Status Lv 2: Increases abnormal status effects when landing critical hits.

Drain II

Stamina Thief Lv 2: Increases certain attacks' ability to exhaust monsters.

Enhancer II

Prolonger Lv 2: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.

Focus II

Focus Lv 2: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.

Gambit II

Punishing Draw Lv 2: Adds a stun effect to draw attacks and slightly increases attack power.

Grinder II

Speed Sharpening Lv 2: Speeds up weapon sharpening when using a whetstone.

Guardian II

Offensive Guard Lv 2: Temporarily increases attack power after executing a perfectly-timed guard.

Guard Lv 2: Reduces knockbacks and stamina depletion when guarding.

Magazine II

Load Shells Lv 2: Improves reloading, and increases the gunlance’s shell capacity and charge blade’s phial capacity.

Mind’s Eye II

Mind’s Eye Lv 2: Your attacks are deflected less and deal more damage to hard targets.

Opener II

Opening Shot Lv 2: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.

Poison II

Poison Duration Up Lv 2: Extends the duration ofyour poison’s effect on monsters inMonster Hunter Wilds.

Precise II

Ballistics Lv 2: Extends the range in which ammo and arrows have maximum power.

Quickswitch II

Rapid Morph Lv 2: Increases switch speed and power for switch axes and charge blades.

Sharp II

Protective Polish Lv 2: Weapon sharpness does not decrease for a set time after sharpening

Shield II

Guard Up Lv 2: Allows you to guard against ordinarily unblockable attacks.

Sonorous II

Horn Maestro Lv 1: Increases the effect duration of hunting horn melodies.

Trueshot II

Special Ammo Boost Lv 2: Increases the power of the bowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer.

Bandolier III

Tetrad Shot Lv 3: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots.

Bandolier-Blaze III

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Bandolier-Bolt III

Bandolier-Dragon III

Bandolier-Frost III

Bandolier-Ironwall III

Bandolier-Precise III

Bandolier-Stream III

Blaze-Bandolier III

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Fire Attack Lv 3: Increases fire element attack power. Fire is one of severalelemental damage types available inMHW.

Fire Attack Lv 3: Increases fire element attack power.

Power Prolonger Lv 1: Allows long swords, dual blades,insect glaives, switch axes, and charge blades to stay powered up longer.

Blunt III

Bludgeoner Lv 3: Increases attack power when your weapon sharpness is low.

Thunder Attack Lv 3: Increases thunder element attack power.

Power Prolonger Lv 1: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.

Handicraft Lv 1: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.

Charge III

Charge Master Lv 3: Increases element power and status buildup for charged attacks.

Charge Up-Attack III

Charge Up Lv 1: Increases your power to induce stun when you hit a monster with a hammer’s charged attack.

Charge Up-Draw III

Charge Up-Expert III

Charge Up-Handicraft III

Charge Up-KO III

Charge-Handicraft III

Charge-KO III

Crit Elem III

Critical Element Lv 3: Increases elemental damage when landing critical hits.

Crit Elem-Blaze III

Critical Element Lv 3: Increases elemental damage when landing critical hits

Crit Elem-Bolt III

Crit Elem-Dragon III

Crit Elem-Frost III

Crit Elem-Handicraft III

Crit Elem-Ironwall III

Crit Elem-KO III

Crit Elem-Stream III

Crit Element-Precise III

Crit Stat III

Critical Status Lv 3: Increases abnormal status effects when landing critical hits.

Crit Stat-Handicraft III

Crit Stat-Ironwall III

Crit Stat-Precise III

Crit Status-KO III

Dragon Attack Lv 3: Increases dragon element attack power.

Drain III

Stamina Thief Lv 3: Increases certain attacks' ability to exhaust monsters.

Enhancer III

Power Prolonger Lv 3: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.

Enhancer-Blaze III

Enhancer-Bolt III

Enhancer-Dragon III

Enhancer-Frost III

Enhancer-Handicraft III

Enhancer-Stream III

Focus III

Focus Lv3: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.

Focus-Blaze III

Focus Lv 3: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.

Focus-Bolt III

Focus-Dragon III

Focus-Frost III

Focus-Handicraft III

Focus-KO III

Focus-Precise III

Focus-Stream III

Forceshot III

Normal Shots Lv 1: Increases the attack power of Normal Ammo, normal arrows, and Flying Swallow Shot.

Ice Attack Lv 3: Increases ice element attack power.

Gambit III

Punishing Draw Lv 3: Adds a stun effect to draw attacks and slightly increases attack power.

Gambit-Handicraft III

Gambit-Ironwall III

Gambit-KO III

Grinder-Attack III

Grinder-Draw III

Grinder-Expert III

Grinder-Handicraft III

Grinder-Ironwall III

Grinder-KO III

Guardian III

Offensive Guard Lv 3: Temporarily increases attack power after executing a perfectly-timed guard.

Guardian-Blaze III

Guardian-Bolt III

Guardian-Dragon III

Guardian-Frost III

Guardian-Handicraft III

Guardian-Ironwall III

Guard Lv: Reduces knockbacks and stamina depletion when guarding.

Guardian-Stream III

Guard Lv 3: Reduces knockbacks and stamina depletion when guarding.

Magazine-Attack III

Magazine-Draw III

Magazine-Expert III

Magazine-Handicraft III

Magazine-Ironwall III

Mastery III

Master’s Touch Lv 1: Prevents your weapon from losing sharpness during critical hits.

Mind’s Eye III

Mind’s Eye Lv 3: Your attacks are deflected less and deal more damage to hard targets.

Opener III

Opening Shot Lv 3: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.

Opener-Blaze III

Opener-Bolt III

Opener-Dragon III

Opener-Frost III

Opener-Ironwall III

Opener-Precise III

Opener-Stream III

Pierce III

Piercing Shots Lv 1: Increases the attack of the bowgun’s Pierce Ammo, and the bow’s Dragon Piercer and Thousand Dragons.

Poison-Attack III

Poison Duration Up Lv 1: Extends the duration of your poison’s effect on monsters.

Poison-Draw III

Poison-Expert III

Poison-Handicraft III

Poison-Ironwall III

Poison-KO III

Poison-Precise III

Precise III

Quickswitch III

Rapid Morph Lv 3 Increases switch speed and power for switch axes and charge blades.

Quickswitch-Blaze III

Rapid Morph Lv 3: Increases switch speed and power for switch axes and charge blades.

Quickswitch-Bolt III

Quickswitch-Dragon III

Quickswitch-Frost III

Quickswitch-Handicraft III

Quickswitch-Ironwall III

Rapid Morph Lv 3: Reduces knockbacks and stamina depletion when guarding.

Guard Lv 1 Increases switch speed and power for switch axes and charge blades.

Quickswitch-KO III

Quickswitch-Stream III

Sharp III

Protective Polish Lv 3: Weapon sharpness does not decrease for a set time after sharpening.

Shield III

Guard Up Lv 3: Allows you to guard against ordinarily unblockable attacks.

Shield-Blaze III

Shield-Bolt III

Shield-Dragon III

Shield-Frost III

Shield-Handicraft III

Shield-Ironwall III

Shield-Stream III

Sonorous-Attack III

Horn Maestro Lv 2: Increases the effect duration of hunting horn melodies.

Sonorous-Draw III

Sonorous-Expert III

Horn Maestro Lv 3: Increases the effect duration of hunting horn melodies.

Sonorous-Handicraft III

Sonorous-KO III

Spread III

Spread-Power Shots Lv 1: Increases the attack of the bowgun’s Spread Ammo and the bow’s Power Shots and Quick Shots.

Water Attack Lv 3: Increases water element attack power.

Tetrad Shot Lv 1: Increases affinity of bowgun ammo/coatings from the fourth shot and attack of the fourth and sixth shots

Critical Element Lv 1: Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.

Offensive Guard Lv 1: Temporarily increases attack power after executing a perfectly-timed guard

Guard Lv 1: Reduces knockbacks and stamina depletion when guarding

Opening Shot Lv 1: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded

Rapid Morph Lv 1: Increases switch speed and power for switch axes and charge blades