When playingHelldivers 2, players should learn how to escape fights just as much as how to engage them.Units of the Terminids, Automatons, and the Illuminate can quickly overrun their targets with sheer numbers and aggression, meaning it’s essential to have something that helps one get out of such situations. The recently introduced Hover Pack is a perfect example of something that can help with that, allowing anyone who uses it the ability to fly temporarily and evade most attackers. Seeing as to how it points out how important mobility is for survival, it could be what justifies Arrowhead Game Studios to add a particular tool that could change the combat experience for the better.
The introduction of the Hover Pack in the Borderline Justice premium Warbond has allowed players to live through encounters that would have otherwise killed them, emphasizing how useful tools that provide additional movement options can be. Since there isn’t much equipment that provides extra mobility in the game, it may justify the addition of a new tool, one that can expand the concept even further: a grappling hook. Having it inHelldivers 2opens up many different ways to make the game more enjoyable for players, making it something that Arrowhead Game Studios should strongly consider.
Why Helldivers 2 Should Have a Grappling Hook
Although the game has many unique weapons and tools added since its inception, one could say that a grappling hook has the potential to outshine them all.Helldivers 2would benefit from having it implemented by Arrowhead Game Studios, especially when considering certain factors:
Putting in a grappling hook could be difficult, considering possible issues like it not grabbing onto places it’s supposed to, but the potential it brings makes it worth the effort. Hopefully, Arrowhead Game Studios will consider including it in a future update, as players will likely welcome it with open arms.
How Adding a Grappling Hook to Helldivers 2 Opens up a Possible Improvement to Gameplay
Adding a grappling hook toHelldivers 2will undoubtedly increase players' mobility, but that’s not the only thing it can be good for. Given that it can propel people towards whatever surface it latches on to, perhaps it can also be given the ability to haul in any item lighter than its user. This would mean players canobtain the game’s Super Creditsand Samples from a distance, which would be especially useful if such essential resources are surrounded by enemies or hazards that can cause death. It may even be used to pull switches or grab items such as SSSD Hard Drives and SEAF Artillery Shells from afar, further increasing its utility and emphasizing why the game should have it.
There’s no doubt that a grappling hook would open up many opportunities to improve players' gameplay experience and gain the attention needed to help keep the game and its community active and relevant. Perhaps one day, Arrowhead Game Studios will include it in one ofHelldivers 2’s premium Warbondsthat will be added in a future update, but one will have to wait and see if it ever happens.